Shock Lobster

Shock Lobster di Dave VanEe (tbsp), in gara alla Game Boy Competition 2021: un umile astice con poteri magici avanza nuotando, evita gli ostacoli con i getti d'acqua e fulmina i nemici; raccogli perle per sbloccare abilità, potenziamenti e oggetti e migliorare il record. Salvataggi sulla cartuccia. Licenza Zlib (github.com/tbsp/shock-lobster).

versione 1.0.0 · Licenza: Zlib (game); MIT (emulator) · Sito del progetto

Shock Lobster

Un gioco arcade di Dave VanEe (tbsp), realizzato per la Game Boy Competition 2021. Sei un umile astice dotato di poteri magici: parti con poche abilità per evitare gli ostacoli e fare danni, poi spendi le perle raccolte per sbloccare altre abilità, potenziamenti e oggetti. SELECT nella schermata di stato mostra i dettagli di ogni abilità.

Comandi

Nel gioco

Schermata dell'equipaggiamento: la croce seleziona, A conferma/sblocca/attiva, B torna indietro, SELECT mostra i dettagli, START inizia. In battaglia: la croce sceglie la coppia di pulsanti attiva, A/B usano le abilità corrispondenti, START mette in pausa.

Il menu di pausa

Continua, Ricomincia (spegne e riaccende la console), Zoom 4x o 3x (più piccolo, lascia più spazio ai comandi), Colori (verde, grigio, Pocket, colori stile Game Boy Color) e Esci chiude il gioco. Zoom e colori restano memorizzati. Il gesto indietro del sistema apre il menu; ripetuto, esce.

Salvataggi

La cartuccia ha la batteria: i dati salvati restano sul dispositivo tra una partita e l'altra.

Audio

Il suono è emulato (i quattro canali del Game Boy). Se un'altra app sta usando l'altoparlante (per esempio Musica), il gioco parte muto e riprova ogni pochi secondi.

Crediti e licenze

Shock Lobster, copyright 2021 Dave VanEe, licenza zlib. Usa gb-starter-kit e gb-vwf di ISSOtm, hUGEDriver di SuperDisk, il driver degli effetti sonori e il codice BCD di PinoBatch, una libreria per i record di H. Mulder, la grafica Lucky Bestiary di LuckyCassette, i caratteri MinimalPixel di Mounir Tohami ed Electrox di Dennis Ludlow; musiche dai GB Studio Community Assets di DeerTears, Tomas Danko (FridgeMusic, CC BY 4.0) e Tronimal.

La ROM è quella originale, non modificata, dal database Homebrew Hub (https://hh.gbdev.io/game/shock-lobster).

Emulatore: Peanut-GB di Mahyar Koshkouei, audio MiniGB APU di Alex Baines e Mahyar Koshkouei (licenza MIT).

Testi delle licenze:

Shock Lobster

https://github.com/tbsp/shock-lobster

Copyright (c) 2021 Dave VanEe

This software is provided 'as-is', without any express or implied warranty. In
no event will the authors be held liable for any damages arising from the use of
this software.

Permission is granted to anyone to use this software for any purpose, including
commercial applications, and to alter it and redistribute it freely, subject to
the following restrictions:

1.  The origin of this software must not be misrepresented; you must not claim
    that you wrote the original software. If you use this software in a product,
    an acknowledgment in the product documentation would be appreciated but is
    not required.

2.  Altered source versions must be plainly marked as such, and must not be
    misrepresented as being the original software.

3.  This notice may not be removed or altered from any source distribution.

FridgeMusic by Tomas Danko

https://github.com/DeerTears/GB-Studio-Community-Assets

Licenza Creative Commons Attribuzione 4.0 (CC BY 4.0).

Peanut-GB

https://github.com/deltabeard/Peanut-GB

Copyright (c) 2018-2023 Mahyar Koshkouei

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute,
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

MiniGB APU

https://github.com/deltabeard/Peanut-GB/tree/master/examples/sdl2/minigb_apu

Copyright (c) 2017 Alex Baines
Copyright (c) 2019 Mahyar Koshkouei

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute,
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Shock Lobster

Shock Lobster by Dave VanEe (tbsp), a Game Boy Competition 2021 entry: a lowly lobster with magical powers swims forward, jetting over obstacles and zapping enemies; collect pearls to unlock skills, upgrades and items and push your high score higher. Saves on the cartridge. Zlib license (github.com/tbsp/shock-lobster).

version 1.0.0 · License: Zlib (game); MIT (emulator) · Project site

Shock Lobster

An arcade game by Dave VanEe (tbsp), made for the Game Boy Competition 2021. Venture forth as a lowly lobster imbued with magical powers: start with a handful of skills to avoid the oncoming obstacles and deal damage, and spend the pearls you collect to unlock more skills, upgrades and items. Press SELECT on the status screen for details on every skill.

Controls

In the game

Loadout screen: D-pad selects, A confirms/unlocks/toggles, B goes back, SELECT shows details, START starts. In battle: the D-pad selects the active button pair, A/B use the matching skills, START pauses.

The pause menu

Resume, Reset (power-cycles the console), Zoom 4x or 3x (smaller, more room for the controls), Colours (green, grey, Pocket, Game Boy Color style) and Exit closes the game. Zoom and colours are remembered. The system back gesture opens the menu; twice, it exits.

Saves

The cartridge has a battery: its save data stays on the device between sessions.

Sound

Sound is emulated (the Game Boy's four channels). If another app holds the speaker (the Music app, say), the game starts muted and retries every few seconds.

Credits and licenses

Shock Lobster, copyright 2021 Dave VanEe, zlib license. Uses gb-starter-kit and gb-vwf by ISSOtm, hUGEDriver by SuperDisk, sound effect driver and BCD code by PinoBatch, a hiscore library by H. Mulder, Lucky Bestiary graphics by LuckyCassette, MinimalPixel font by Mounir Tohami, Electrox font by Dennis Ludlow; music from the GB Studio Community Assets by DeerTears, Tomas Danko (FridgeMusic, CC BY 4.0) and Tronimal.

The ROM is the original, unmodified, from the Homebrew Hub database (https://hh.gbdev.io/game/shock-lobster).

Emulator: Peanut-GB by Mahyar Koshkouei, MiniGB APU sound by Alex Baines and Mahyar Koshkouei (MIT license).

License texts:

Shock Lobster

https://github.com/tbsp/shock-lobster

Copyright (c) 2021 Dave VanEe

This software is provided 'as-is', without any express or implied warranty. In
no event will the authors be held liable for any damages arising from the use of
this software.

Permission is granted to anyone to use this software for any purpose, including
commercial applications, and to alter it and redistribute it freely, subject to
the following restrictions:

1.  The origin of this software must not be misrepresented; you must not claim
    that you wrote the original software. If you use this software in a product,
    an acknowledgment in the product documentation would be appreciated but is
    not required.

2.  Altered source versions must be plainly marked as such, and must not be
    misrepresented as being the original software.

3.  This notice may not be removed or altered from any source distribution.

FridgeMusic by Tomas Danko

https://github.com/DeerTears/GB-Studio-Community-Assets

Licensed under Creative Commons Attribution 4.0 (CC BY 4.0).

Peanut-GB

https://github.com/deltabeard/Peanut-GB

Copyright (c) 2018-2023 Mahyar Koshkouei

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute,
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

MiniGB APU

https://github.com/deltabeard/Peanut-GB/tree/master/examples/sdl2/minigb_apu

Copyright (c) 2017 Alex Baines
Copyright (c) 2019 Mahyar Koshkouei

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute,
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT
OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.